Monday 7 March 2016

Visual Design: Form Language

In class this week we watched another tutorial, this time focusing on form and it's language. It gave valuable insight into why things are shaped the way they are (familiarity, purpose etc) and how to apply that to vehicle concepts.


Upon finishing this, we were tasked with quickly sketching a set of digging vehicles. One set had to be using conventional, more angular shapes and the other, more organic shapes.


Early idea generation is one of my favourite parts of concept art as it tends to be the most liberating part of the process. As long as it falls within brief, no idea is too out there or conservative. In the end I worked up a more organic looking digger focusing on its bulbous shape and human silhouette.


Another enjoyable and quick exercise considering tech and mech aren't my favourite thing in the world to draw.
 
 

No comments:

Post a Comment